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Primary School

Aim Higher




Primary School

Aim Higher

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Week beginning 18.5.20

Please now find the full week's work with some slight changes to the orginal plan as I'm unable to upload lots of files. Enjoy! 



This week you’ll be planning your mystery story. You should have read one by now to give you ideas but you can also draw from other inspiration i.e. films.


Day 1: Character description



Write descriptive words and phrases about this character.

  • Don’t just write nouns i.e. glass. Give more detail i.e. His soft inquisitive eyes peered over half-moon glasses that perched on the end of his long, slender nose.
  • Don’t just write what you see. Makeup details about his life and his character.


The sorts of questions you should be answering in your description are:

  • What type of place does he live or work at and who with?
  • What’s his character like: friendly, evil..?
  • How old is he and what is it that gives us these clues?


Day 2: Setting description



How does this setting link to the character? Does he live there, work there or is he visiting someone?

Write descriptive words and phrases to describe the setting.

  • When you are describing what you see make sure you describe in detail. I.e. The house was separated from the rest of the world all except for a small, neat bridge delicately crafted some time ago and now, as the years went on, it began to rot.
  • Don’t forget to use all your senses. I.e. Crickets clicked, frogs croaked and all manner of bugs, beetles and flies buzz in the air created an almost defending insect orchestra.


Day 3: Theme

  • Today you will decide on the theme of your mystery. Is there going to be a crime, disappearance, mystery object, theft…?

Talk through your ideas with someone or draw a picture to sum up the story. If you want this might even be the front of your book. (You can always come back to the title later)  


Day 4: Planning

Today jot down what will happen in each section of your story (which will usually become one paragraph for Year 3)

A mystery story has a ‘traditional’ structure so a story mountain is great for helping you plan. Once you have given a very quick description of what will happen go back through it and add some detail.

For example:

  • clues about what’s going to happen next
  • red- herrings
  • flash-backs

I’ll have a go at one too so you can use it as a model.

I've inculded some flash backs and clues about what might happen next. I didn't managed to plan any red-herrings. You'll see that it's just notes however in itallics I did write a little section that will go in the story. 


Day 5: Grammar bank  

You have a plan and you have a character and setting description. Now it’s time to add some reminders to yourself on your plan about grammar features you need to use. Here’s a list of everything we have been recapping:

Punctuation: Capital letters and full stops, commas for a list, apostrophes for contraction and possession, exclamation marks, question marks and speech.

Connectives: to open a sentences (the ones to open each paragraph are particularly important for grabbing a reader’s attention) and to join phrases together.

Words: nouns, adjectives, verbs and adverbs. (Much of this you have already planned in your character and setting description so don’t repeat this if you don’t need to)



This week’s Maths will be Egyptian themed


This week we’ll look in more detail about pyramids. I’ve already given you 2 Maths activities that are pyramid themed. The mystery story that I’m going to suggest you write next week could be an Egyptian Mystery story involving a pyramid so the more you know now the better.



This video shows you inside the pyramid

360° Travel inside the Great Pyramid of Giza - BBC

Subscribe and 🔔 to OFFICIAL BBC YouTube 👉 Stream original BBC programmes FIRST on BBC iPlayer 👉 Travel to the h...

Make a couple of notes under the questioning headings:

Who, what, why, where, when?



Build your own pyramid (not a net one like the Maths activity). You could use Lego bricks, plastic cups, bamboo canes… anything that you think will build well.



Use Google Earth and Street view on Google map to locate the Pyramids of Giza and take a tour around them.



Listen to some Ancient Egyptian music


It is a 3000-year-old song, sung in a dead language that no one speaks or understands, accompanied on an instrument called the "djedjet" that hasn't existed in several millennia!



While listening to the above music use pens or paint to create a piece of art work. Start by selecting colours that come to your mind when you listen to it. Next just allow you hand and chosen equipment to glide over you canvas - what sort of movement does the music want you to make? How hard is the pressure your applying? Your movement will match your feelings. For example, if you felt angry you might make hard, jagged movements.

Your picture will be abstract – that means it won’t be a picture of anything you can see but more of a picture of feelings and thoughts.